Sidebars
464 entries in the Pathfinder 2nd Edition compendium
- A Place Undersea
- Abandoned by Faith
- Academia? No Thanks
- Action Icon Key
- Activities Listed by Step
- Additional Skirmish Bonds
- Adjusting the Setting
- Adjusting Treasure
- Advancement Speeds
- Adventure Presentation
- Adventure Research
- Affliction Example
- Aid Details
- Alchemical and Magical Items
- Alchemical Plant Items
- Alghollthus
- Alignment Aura
- Alter Egos in Golarion
- Alternate Ancestry Boosts
- Alternative Method: Rolling Ability Scores
- Am I Playing?
- Ancestries and Class
- Anchored Incorporeality
- Android Settlements
- Animal Attacks
- Aphorite Settlements
- Ardande Relations
- Ardande Settlements
- Armor Alternatives
- Army Hit Points
- Assistive Items
- Assitive Items
- Athamaru Metamorphosis
- Attached Customization Options
- Attribute Modifier Overview
- Automaton Adventurers
- Automaton Origins
- Avoiding Flanking
- Azarketi Enclaves
- Azarketi Types
- Base Road Maps
- Beastmaster Animal Companions
- Becoming Undead
- Being Stealthy
- Binary Mindscape Statistics
- Blightburn Sickness
- Branch Curriculums
- Broken
- Building a Sandbox
- Building an Infiltration
- Building Armies
- Building Creatures Overview
- Building on Rough Terrain
- Building Siege Weapons
- Building Versus Modifying
- Bypassed Encounters
- Call of Shadows
- Campaign Reference
- Campaigns, Adventures, and Encounters
- Cantorian Spring
- Cards and Astrology
- Casandalee and Androids
- Catfolk Luck
- Cavalier Pledges
- Chain Shot
- Changeling Origins
- Changeling Relationships
- Changing Attitudes
- Chapter Map
- Character Sheet
- Characters with Disabilities
- Cheating
- Choosing a Spotter
- Choosing a Troop
- Choosing an Animal
- Choosing Your Beast Gun
- Class Abilities
- Class Road Map
- Class Road Maps
- Collaboration During Play
- Combining Subsystems
- Combining Variant Rules
- Combining your Abilities
- Commanded Animals
- Commanders and Troops
- Common Lore Subcategories
- Common NPCs
- Component Substitutions
- Conditions
- Conditions Related to Dying
- Conscientious Culture Design
- Consent, Safety, and In-Game Relationships
- Consumables and Ammunition
- Controlling Undead
- Converting First Edition Creatures
- Cost of Living
- Crafting Example
- Creating New Bonds
- Creating the Moment
- Creating your own Fulu
- Cryptid Side Effects
- Cult Phase
- Cult Terms
- Curse of the Werecreature
- Custom Contracts
- Damage Dice
- Damage Types
- Damaging Armor
- Death and Dying Rules
- Describing Your Fireworks Display
- Designing NPCs
- Detached Ostillis
- Detecting with Other Senses
- Determining the Scope of Lore
- Dhampir Settlements
- Dice
- Disabilities in Your Game
- Disabling Siege Weapons
- Disassembling and Reassembling
- Disbelieving Illusions
- Disrupting Activations
- Divine Pressure
- Domains
- Doors, Gates, and Walls
- Draconic Exemplars
- Dragon Damage Types
- Dragonet Adventurers
- Droon
- Drugs in Your Games
- Dungeons
- Duskwalker Origins
- Edicts and Anathema
- Elementalism on Golarion
- Elven Arrows
- Embodiments of Sin
- Emotional Focus
- Encumbered
- Enemy Victory Points
- Enhanced and Impeded Magic
- Enhancements
- Epitomes
- Essence Forge Crafting
- Examining Forgeries
- Example Magic Scroll
- Example Magic Wand
- Example Moral Intentions
- Example Pervasive Magic Locations
- Exorcists Across Golarion
- Expandable Trait
- Exploration Activities
- Extra Preparation
- Falling
- Family Matters
- Family Relations
- Feather Token Ammunition
- Fetchling Settlements
- Fighting Spirit
- Final Usurpation
- Firearms and Access
- Flat Checks
- Fleshforges
- Fleshwarp Legends
- Fleshwarp Motives
- Fleshwarp Settlements
- Focus Points from Multiple Sources
- Focus Spells
- Follower Ancestries
- Followers vs. Non-Companion NPCs
- Forced Movement
- Forcing Open
- Formulas
- Fortune and Misfortune
- Fortune and Misfortune Effects
- Fox Families
- Fragmentary Names
- Gaining and Losing Actions
- Galisemni
- Gallop
- Game Conventions
- Ganzi Features
- Ganzi Settlements
- Gear and your Eidolon
- Geniekin Cuisine
- Geniekin Trendsetters
- Geomantic Saturation
- Ghoran Enclaves
- Ghoran Travelers
- GM Priorities
- GMs, Share this With your Players
- Green Men
- Grid Variants
- Groups of Conditions
- Hazards by Level
- Healing Undead
- Hellbreakers' Regimen
- Herald Examples
- Hero Points
- Heroic Recovery
- Ifrit Settlements
- Ilverani and the Stars
- Imagery of a Psychic Duel
- Improving Skills
- Improvised Weapon Ideas
- Improvising a Creature
- In Service to the Unknown
- In-Depth Action Rules
- Incorporeality, Flight, and Rejuvenation
- Infiltration Preparation
- Instinct of the Wyrm
- Integrated Firearms
- Interacting to Reload
- International Relationships
- Interpreting an Infernal Contract
- Iriis
- Iruxi
- Iruxi Ancestors
- Item Categories
- Item Rarity
- Kashrishi and Religion
- Kashrishi Guests
- Kayal
- Key Terms
- Kinetic Specialists
- Kingdoms in the Background
- Kitsune Settlements
- Kobold Origins
- Leading with a Cannon
- Leap
- Legacy of Azlant
- Leshy Resurrection
- Lesser Order Benefits
- Leveling Up Troops
- Leveling-up Checklist
- Life without Form
- Limiting Pervasive Magic
- Looming Concerns
- Magic and Morality
- Magical Tradition
- Magical Traditions
- Magical Traditions and Skills
- Making Big Changes
- Malevolence Condition
- Mammoth Lord Animal Companions
- Manifestations
- Manufactured Weapons
- Many Ancestries
- Materials
- Mental Illness and Chronic Illness
- Metamagic
- Milani's Edicts and Anathema
- Minotaurs and Other Ancestries
- Misfires
- Monitoring Spell Durations
- Monster Core Dragons
- Monsters and Hazards
- Monstrous Followers
- Months and Days
- Multiple Attacks with Athletics
- Multiple Followers
- Murraseth
- Nagaji Enclaves
- Nagaji Travelers
- Nameless Things
- Natural Explorers
- Negotiation DCs
- New Alchemical Items
- New Crafting Rules
- New Sprite Sparks
- No-Limit Stamina
- Notable Item Traits
- Off-Session Gaming
- Optional: Voluntary Flaws
- Orc History
- Orc Holds
- Orc Settlements
- Oread Settlements
- Organization and Deity Templates
- Other Catfolk
- Other Focus Spells
- Other Halves
- Other Kobolds
- Other Sea Creatures
- Other Spell Traits
- Other Tane
- Outsea
- Overview
- Overwatch Training
- Paizo's Published Adventures
- Pathfinder Society
- Persistent Damage Rules
- Pet Feat Abilities
- Pitfalls
- Player-Driven Relics
- Playing at a Different Scale
- Playing without a Grid
- Poppet Motives
- Poppet Settlements
- Poppets in Society
- Potions vs. Elixirs
- Powerful Magic
- Propulsion
- Prosthetics in Golarion
- Pulling a Sky Chariot
- Quick Adventure Groups
- Quick Environmental Details
- Quick Equipment Packages
- Rare and Unique Backgrounds
- Ratfolk Settlements
- Reactions to Movement
- Recall Knowledge Considerations
- Recall Knowledge Questions
- Recall Knowledge Skills
- Recurring Troops
- Redundant Conditions
- Relations with Axis
- Remember the First Rule
- Reputation in Pathfinder Society Organized Play
- Reskinning a Creature
- Reskinning Creatures
- Restricted Spell Slots
- Retraining Callings
- Riding Animal Companions
- Riding PCs
- Riding Sapient Creatures
- Rokoas
- Roleplaying a Ghoul
- Roleplaying a Werecreature
- Roleplaying Academia
- Roleplaying Sins
- Rune Transfer Examples
- Runes as Gifts
- Running Your Own Adventure
- Sample Formula Book
- Sample Research Checks and Stat Block
- Sample Stat Block
- Sanctification
- Second Ticker
- Secret Checks
- Selecting Weapons
- Setting Infiltration Skills and DCs
- Setting the Scene
- Settlement Level
- Sharing Responsibility
- Siege Weapons vs. Normal Weapons
- Sin Curriculums
- Skill Downtime Activities
- Skill Exploration Activities
- Skilled or Lucky
- Social Encounter Examples
- Solo Chases
- Soul Cage
- Soulforged Champions
- Speaking
- Special Armament Types
- Special Rules
- Specialist Levels
- Specific Armor and Weapons
- Specific Armor, Weapons, and Shields
- Spell Components
- Spell Attack Roll and Spell DC
- Spellbooks
- Spells and Spellcasting
- Spellshape
- Spellstrike Options
- Spirit Dwellings and Remnants
- Sprites in Society
- Stamina's Impact
- Starting Out as Undead
- Stories and Power
- Striding and Striking
- Strigoi
- Strike Statistics
- Strix Settlements
- Strix Storytelling
- Subtle Spells
- Suli Settlements
- Summoning Spells
- Supernatural Origins
- Surprising for a Moment
- Sylph Settlements
- Table Dynamics
- Taking Tea with Death
- Talos Settlements
- Targeting Companions
- Targeting Companions and Eidolons
- Tengu Bottles
- Tengu Settlements
- Terrain Rules
- The Crimson Oath
- The Cursebound Condition
- The Evil of Undead
- The First Rule
- The Five Branches of Scholarship
- The Four Elements
- The Four Essences
- The Fruits of Research
- The Lady of Foxes
- The Mana Wastes
- The Minotaur Prince of Absalom
- The Outer Sphere
- The Purpose of this Subsystem
- The Shaded Library
- The Six Attribute Modifiers
- The Soul Cycle
- The Steadfast Keystone
- The Storm God's People
- The Structure Trait
- The Summon Trait
- The Widow
- The World as a Participant
- Thoughts on Androids
- Thoughts on Kashrishi
- Threats in Published Adventures
- Three-Dimensional Combat
- Tianjing
- Tiefling Settlements
- Time
- Tiny Creatures and Flanking
- Tiny PCs
- Tools for Responsible Play
- Tracking Initiative
- Trait Abilities
- Traits Abilities
- Traps!
- Traveling with an Army
- Types of Terrain
- Ulfen Beastkin
- Uncommon Ancestries and Heritages
- Undine Settlements
- Unexpected Difficulty
- Unions
- Unlocking New Paths Forward
- Unobservable Stealth
- Unroutable Troops
- Upgraded Summoning Runes
- Upgrading Armor and Weapon Runes
- Upgrading Runes
- Using Rarity and Access
- Using Vehicles
- Vampire Vulnerabilities
- Vanara Enclaves
- Variant Materials
- Variant Rules on the Grid
- Variations A Theme
- Variations on a Theme
- Versatile Heritages
- Vishkanya Enclaves
- Vishkanya Travelers
- Waiving Costs
- Warden Spells
- Werecreatures as PCs
- What About Numeria?
- What Can I Investigate?
- What Counts as Megafauna?
- What Makes a Phenom?
- Wheelchair Rules
- When to use a Skirmish Encounter
- Who's in an Army?
- Why and How to Lead
- Why No Gun Proficiency
- Why No Guns Proficiency?
- Working Together
- Writing Down Statistics
- Ysoki of the Red Planet