Consent, Safety, and In-Game Relationships
Games built around romance and flirtation risk bleed between player and character feelings, so this flags consent talks worth having first.
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Games that focus heavily on relationships come with additional considerations around consent and player safety. In particular, games that focus on roleplaying dating and flirting can blur the line between acting out a scene and using a scene to flirt in real life. Your group should consider the feelings of all players and any bystanders to the game, not just those engaging in romantic arcs or roleplaying. # Bleed And Boundaries Bleed—the blurring of boundaries between the player's feelings and those of their characters—is a common occurrence when focusing on relationships. This sometimes shows up when two characters dating in the campaign story leads to the players dating outside the game. However, it can also appear when in-character rivalries cause tension between the players.
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