Doors, Gates, and Walls
Breaking through a dungeon's masonry wall or iron portcullis takes real dedicated effort, with hardness and hit points scaling by material.
Parent page Urban
Some of the most common obstacles that characters face in urban areas and dungeons are doors, gates, and walls.
Strong walls, such as well-maintained masonry or hewn stone, can't be broken without dedicated work and proper tools. Getting through such walls requires downtime.
Doors, Gates, and Walls
DoorClimb DCHardness, HP (BT) Wood2010, 40 (20) Stone3014, 56 (28) Reinforced wood1515, 60 (30) Iron3018, 72 (36) WallClimb DCHardness, HP (BT) Crumbling masonry1510, 40 (20) Wooden slats1510, 40 (20) Masonry2014, 56 (28) Hewn stone3014, 56 (28) Iron4018, 72 (36) PortcullisClimb DCHardness, HP (BT) Wood1010, 40 (20) Iron1018, 72 (36)