Changing Attitudes
Defines the five-step attitude scale from Hostile to Helpful, and makes clear it never overrides a player's own choices.
Parent page Make an Impression
- Helpful: Willing to help you and responds favorably to your requests.
- Friendly: Has a good attitude toward you, but won't necessarily stick their neck out to help you.
- Indifferent: Doesn't care about you either way. (Most NPCs start out indifferent.)
- Unfriendly: Dislikes you and doesn't want to help you.
- Hostile: Actively works against you—and might attack you just because of their dislike.
No one can ever change the attitude of a player character with these skills. You can roleplay interactions with player characters, and even use Diplomacy results if the player wants a mechanical sense of how convincing or charming a character is, but players make the ultimate decisions about how their characters respond.
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.