Advancement Speeds
A tunable XP-per-level table for speeding up or slowing down character progression, even switching pace scene to scene within one campaign.
Parent page Hero Points
By varying the amount of XP it takes to gain a level, you can change how quickly characters gain power. The game rules assume a group playing with standard advancement. Fast advancement works best when you know you won't be playing a very long campaign and want to accomplish as much as possible quickly; slow advancement works best for a gritty campaign where all progress is hard won.
You can alter XP from one adventure to the next to get a different feel. During a street-level murder mystery and travel through a haunted wilderness, you might use slow advancement. When the PCs reach the dungeon, you might switch to standard or fast advancement. The values below are just examples. You can use values even higher or lower.
Advancement Speeds
Advancement SpeedXP to Level Up Fast800 XP Medium1,000 XP Slow1,200 XP
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