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Holy Module (Tactical)

Deals 1d4 spirit damage (or 2d4 against unholy targets) as a weapon upgrade adorned with religious symbol. On critical hit, target is Dazzled until end of your next turn (or Blinde...

commonHolyMagicalTech
Level
16
Price
80,000 credits
Bulk

This upgrade is often adorned with a religious symbol and channels celestial power. It deals an additional 1d4 spirit damage, or an extra 2d4 against an unholy target. If you are unholy, you are Enfeebled 2 while carrying or wielding this weapon. On a critical hit, the target is also Dazzled (or Blinded if unholy) until the end of your next turn unless it succeeds at a DC 28 Fortitude save.

VariantPriceEffect
Holy Module (Commercial)14000 credits
Holy Module (Tactical)80000 creditsThe save DC is 35.