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Djinni
AC 22
uncommonAirElementalGenie
Lvl 5AirElementalGenieUncommon
- AC
- 22
- HP
- 71
- Perc
- +13
- Fort
- +9
- Ref
- +14
- Will
- +11
- STR
- +4
- DEX
- +5
- CON
- +2
- INT
- +2
- WIS
- +2
- CHA
- +4
Speed25 ft, fly 40 ft
Actions
- scimitar +15 1d6+10 slashing reach 10 ft
- fist +16 1d4+10 bludgeoning reach 10 ft
- crashing wind +15 1d8+6 bludgeoning 20 ft
- AC
- 22
- HP
- 71
- STR
- +4
- DEX
- +5
- CON
- +2
- INT
- +2
- WIS
- +2
- CHA
- +4
AC 22
Fort +9
Ref +14
Will +11
HP 71
Immunities
acid
Whirlwind (air, arcane, aura, evocation) 20 feet. All squares in the djinni’s aura are difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune.
Speed 25 feet, fly 40 feet
Melee
[Single Action]
scimitar +15 (forceful +1, reach 10 feet, Sweep),
Damage 1d6+10 slashing
Melee
[Single Action]
fist +16 (Agile, Finesse, Magical, Nonlethal, reach 10 feet),
Damage 1d4+10 bludgeoning
Ranged
[Single Action]
crashing wind +15 (Air, Arcane, Evocation, range increment 20 feet),
Damage 1d8+6 bludgeoning