Showing0entries
Sorted A-Z
Monsters

Djinni

AC 22

uncommonAirElementalGenie
Lvl 5AirElementalGenieUncommon
AC
22
HP
71
Perc
+13
Fort
+9
Ref
+14
Will
+11
STR
+4
DEX
+5
CON
+2
INT
+2
WIS
+2
CHA
+4
Speed25 ft, fly 40 ft
Actions
  • scimitar +15 1d6+10 slashing reach 10 ft
  • fist +16 1d4+10 bludgeoning reach 10 ft
  • crashing wind +15 1d8+6 bludgeoning 20 ft
AC
22
HP
71
STR
+4
DEX
+5
CON
+2
INT
+2
WIS
+2
CHA
+4

AC 22

Fort +9

Ref +14

Will +11

HP 71

Immunities

acid

Whirlwind (air, arcane, aura, evocation) 20 feet. All squares in the djinni’s aura are difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune.

Speed 25 feet, fly 40 feet

Melee

[Single Action]

scimitar +15 (forceful +1, reach 10 feet, Sweep),

Damage 1d6+10 slashing

Melee

[Single Action]

fist +16 (Agile, Finesse, Magical, Nonlethal, reach 10 feet),

Damage 1d4+10 bludgeoning

Ranged

[Single Action]

crashing wind +15 (Air, Arcane, Evocation, range increment 20 feet),

Damage 1d8+6 bludgeoning