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Monsters

Veiled Current

Often considered cousins of phades, veiled currents are loose veils of wind who catch prey within their folds.

commonAirElemental
Lvl 8AirElemental
AC
28
HP
100
Perc
+17
Fort
+15
Ref
+19
Will
+13
STR
+2
DEX
+6
CON
+4
INT
+2
WIS
+1
CHA
+3
Speedfly 50 ft
Actions
  • static fold +19 2d10+8 bludgeoning plus reach 10 ft
  • static scream +19 2d8+4 sonic 50 ft
AC
28
HP
100
STR
+2
DEX
+6
CON
+4
INT
+2
WIS
+1
CHA
+3

Often considered cousins of phades, veiled currents are loose veils of wind who catch prey within their folds.

AC 28

Fort +15

Ref +19

Will +13

HP 100

Immunities

bleed, paralyzed, poison, sleep

Naturally Invisible The veiled current is invisible at all times. When they take a hostile action of any kind, the veiled current is hidden instead of undetected as the vague outline of their humanoid form becomes faintly visible until the start of their next turn.

Speed fly 50 feet

Melee

[Single Action]

static fold +19 (Agile, Finesse, reach 10 feet),

Damage 2d10+8 bludgeoning plus Grab

Ranged

[Single Action]

static scream +19 (range increment 50 feet),

Damage 2d8+4 sonic