Veiled Current
Often considered cousins of phades, veiled currents are loose veils of wind who catch prey within their folds.
- AC
- 28
- HP
- 100
- Perc
- +17
- Fort
- +15
- Ref
- +19
- Will
- +13
- STR
- +2
- DEX
- +6
- CON
- +4
- INT
- +2
- WIS
- +1
- CHA
- +3
- static fold +19 2d10+8 bludgeoning plus reach 10 ft
- static scream +19 2d8+4 sonic 50 ft
- AC
- 28
- HP
- 100
- STR
- +2
- DEX
- +6
- CON
- +4
- INT
- +2
- WIS
- +1
- CHA
- +3
Often considered cousins of phades, veiled currents are loose veils of wind who catch prey within their folds.
AC 28
Fort +15
Ref +19
Will +13
HP 100
Immunities
bleed, paralyzed, poison, sleep
Naturally Invisible The veiled current is invisible at all times. When they take a hostile action of any kind, the veiled current is hidden instead of undetected as the vague outline of their humanoid form becomes faintly visible until the start of their next turn.
Speed fly 50 feet
Melee
[Single Action]
static fold +19 (Agile, Finesse, reach 10 feet),
Damage 2d10+8 bludgeoning plus Grab
Ranged
[Single Action]
static scream +19 (range increment 50 feet),
Damage 2d8+4 sonic