Veldenar
A towering, naturally invisible elemental of the Endless Sky can doom prey before they realize it's there, thickening the air into a trap.
Some dangers lurking within the Endless Sky can doom prey before they even realize it; such are the ambush tactics of the 20-foot-tall elementals known as veldenars. Their inherent invisibility and pale, almost translucent forms make them among the most deadly creatures to call the Plane of Air home.
Natural Invisibility A veldenar is naturally invisible and only becomes visible when using a hostile action. Creatures it has engulfed remain visible within it, albeit slightly blurred by the veldenar's translucent skin.
Viscous Breath (air, aura) 15 feet. The veldenar raises the viscosity of the surrounding air just by breathing it.
Level 11
Perception +24 · Senses all-around vision, darkvision · Languages Sussuran · Skills Athletics +20, Intimidation +20, Stealth +23
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +5 | +5 | -2 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 32 | +24 | +21 | +18 |
HP 190 · Immunities cold · Resistances electricity 10 · Weaknesses fire 10
Speed 25 feet, fly 25 feet
Actions
- Melee Tongue [Single Action] +25 (reach 15 ft), Damage 2d10+10 bludgeoning plus 1d10 cold
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.