Jaathoom Shuyookh
An ostentatious genie stays invisible by nature but prefers flashy display, churning the air into turbulent, ground-fouling winds.
Exalted jaathoom shuyookhs are ostentatious purveyors of dreams and nightmares. They can remain invisible like any jaathoom, but prefer to make themselves visible to better communicate and express their individuality through bright fabrics, expensive jewels, and flashy displays of excess.
In play
Turbulent Skies (air, arcane, aura) 20 feet. Swirling winds make all squares in the emanation difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune. The jaathoom can activate or deactivate this aura as a single action, which has the concentrate trait.
Naturally Invisible The jaathoom is invisible at all times.
Level 10
Perception +22 · Senses darkvision · Languages Common, Sussuran; (can't speak any language), cloud of visions · Skills Acrobatics +21, Arcana +20, Athletics +19, Crafting +17, Deception +22, Diplomacy +22, Society +20, Stealth +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +7 | +3 | +5 | +3 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 29 | +17 | +21 | +19 |
HP 150
Speed 25 feet, fly 75 feet
Actions
- Melee Jambiya [Single Action] +24 (reach 10 ft, Agile, Finesse, Magical, versatile S), Damage 2d4+11 slashing plus 1d12 electricity
- Melee Fist [Single Action] +23 (reach 10 ft, Agile, Finesse, Nonlethal, Unarmed), Damage 1d6+11 slashing plus 1d12 electricity
- Ranged Crashing wind [Single Action] +23 (range 50 ft, Air, Arcane), Damage 3d8+8 bludgeoning
- Ranged Jambiya [Single Action] +24 (Agile, Magical, thrown 20 feet, versatile S), Damage 2d4+11 piercing plus 1d12 electricity