Phade
On the Plane of Air, and throughout the Inner Sphere, phades serve as spies and assassins for their creators.
- AC
- 26
- HP
- 70
- Perc
- +16
- Fort
- +14
- Ref
- +18
- Will
- +11
- STR
- +3
- DEX
- +6
- CON
- +3
- INT
- +2
- WIS
- +2
- CHA
- +0
- fist +18 1d10+5 bludgeoning
- AC
- 26
- HP
- 70
- STR
- +3
- DEX
- +6
- CON
- +3
- INT
- +2
- WIS
- +2
- CHA
- +0
On the Plane of Air, and throughout the Inner Sphere, phades serve as spies and assassins for their creators. Even when summoned into the mortal Universe, phades are generally called for unsavory and violent purposes, giving the phades that have turned their back on their creator a poor opinion of mortals as well.
AC 26
Fort +14
Ref +18
Will +11
HP 70
Immunities
bleed, paralyzed, poison, sleep
Naturally Invisible The phade is invisible at all times, though when it takes a hostile action of any kind, it is hidden instead of undetected until the start of its next turn, as the vague outline of its humanoid form is faintly visible for a short period of time.
Speed 25 feet, fly 25 feet