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Sorted A-ZPlaybooks
The Innocent
Time-displaced hero who is the younger, idealistic past version of an adult teammate. Starts with +2 Savior and identity questions about your origin year and what your future self...
- Playbook
- Adult
- Danger
- +1
- Freak
- +0
- Mundane
- +0
- Savior
- +2
- Superior
- +0
Advanced Moves
Steady AnchorI Won't Become ThatBrighter DayLessons LearnedKeep the FaithOld HopesSeal the Loop
The Innocent (Adult)
The time-displaced hero. The Innocent is the past version of an adult on the team — a younger, more idealistic copy who got dropped into the present, now grappling with what the future version became. Every conversation is a slow-motion collision between who they were going to grow into and who is sitting at the table.
Identity questions:
- When are you from, and what was happening when you got pulled forward?
- Who is your future self, and what did they do that shocks you?
- What promise did you make as a kid that the older you broke?
Starting label biases: Danger +1, Freak 0, Savior +2, Superior 0, Mundane 0
Starting moves (pick 3, plus required): Time Out of Joint, Pure Heart, I Remember, Future Sight, My Old Self
Advanced moves
Advancements
- Advancement: Pick an Innocent advanced move
- Advancement: Take a move from another playbook
- Advancement: +1 label (max +3)
- Advancement: Lock a label