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Flaming Module (Tactical)

Adds 1d6 fire damage to any weapon strike and 2d10 persistent fire damage on a critical hit (level 15 Tactical grade); fire damage dealt ignores the target's fire resistance.

commonFireMagicalTech
Level
15
Price
65,000 credits
Bulk

This module overheats the weapon's striking edge and ammunition. It deals an additional 1d6 fire damage, plus 1d10 persistent fire damage on a critical hit.

VariantPriceEffect
Flaming Module (Commercial)5000 credits
Flaming Module (Tactical)65000 creditsIncrease the Persistent Damage on a critical hit to 2d10. Fire damage dealt by this weapon (including the persistent fire damage) ignores the target's fire resistance.