Showing0entries
Sorted A-Z
Itemsequipment

Flaming Module

Equipment module that adds 1d6 fire damage and 1d10 persistent fire damage on critical hit to weapon strikes and ammunition. Commercial variant (5,000 credits) delivers base effect...

commonFireMagicalTech
Level
8
Price
Bulk

This module overheats the weapon's striking edge and ammunition. It deals an additional 1d6 fire damage, plus 1d10 persistent fire damage on a critical hit.

VariantPriceEffect
Flaming Module (Commercial)5000 credits
Flaming Module (Tactical)65000 creditsIncrease the Persistent Damage on a critical hit to 2d10. Fire damage dealt by this weapon (including the persistent fire damage) ignores the target's fire resistance.