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Condition — Unconscious
Unconscious: Off-Guard, Blinded, Prone, can't act. If at 0 HP, also Dying. Need healing to wake from 0 HP unconsciousness. Completely defenseless.
You are knocked out and unaware of your surroundings.
Mechanical Effects:
How Applied:
How Removed:
- Waking up: If unconscious from sleep, you wake from significant disturbance (shaking, loud noise) or after a full rest
- Healing: If at 0 HP, receiving any healing that brings you above 0 HP wakes you
- Recovery Check: If Dying, succeeding on Recovery Checks eventually stabilizes you at 0 HP — you remain Unconscious but no longer Dying
Unconscious at 0 HP: When reduced to 0 HP, you are Unconscious AND Dying 1 (+ Wounded value if applicable). You remain Unconscious even after you stabilize (stop Dying) until you receive healing or rest.
Important Notes:
- An Unconscious creature that stabilizes is still at 0 HP and Unconscious — they need healing to act
- Taking damage while Unconscious and at 0 HP increases your Dying value
- You are an easy target — Off-Guard and unable to defend