Wounded
Repeated brushes with death leave lingering scars, making the next collapse toward dying hit that much faster.
You have been seriously injured. If you lose the Dying condition and do not already have the wounded condition, you become wounded 1. If you already have the wounded condition when you lose the dying condition, your wounded condition value increases by 1. If you gain the dying condition while wounded, increase your dying condition value by your wounded value.
The wounded condition ends if someone successfully restores Hit Points to you using Treat Wounds, or if you are restored to full Hit Points by any means and rest for 10 minutes.
Group Death · Default Value 1
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