Traveling Priest of Desna
Deities and their religions are only as strong as the belief of their faithful. Traveling priests spread word to all corners of Golarion, building the numbers…
- AC
- 27
- HP
- 140
- Perc
- +19
- Fort
- +16
- Ref
- +19
- Will
- +19
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- +1
- WIS
- +4
- CHA
- +2
- starknife +20 2d4+8 piercing
- fist +19 1d4+8 bludgeoning
- starknife +20 2d4+8 piercing
- AC
- 27
- HP
- 140
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- +1
- WIS
- +4
- CHA
- +2
Deities and their religions are only as strong as the belief of their faithful. Traveling priests spread word to all corners of Golarion, building the numbers devoted to their denomination through their journeys.
AC 27
Fort +16
Ref +19
Will +19
HP 140
Messenger's Amnesty (divine) A traveling priest with a message to deliver is continually protected by a DC 25 sanctuary spell. If the traveling priest breaks the sanctuary, the effect returns if the traveling priest ceases hostility for 10 minutes.
Speed 30 feet
Melee
[Single Action]
starknife +20 (Agile, deadly d6, Magical, Finesse, versatile S),
Damage 2d4+8 piercing
Melee
[Single Action]
fist +19 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+8 bludgeoning