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NPCs

Traveling Priest of Desna

A traveling missionary carries a divine sanctuary that shields them while delivering their message across distant lands.

commonHumanHumanoid

Deities and their religions are only as strong as the belief of their faithful. Traveling priests spread word to all corners of Golarion, building the numbers devoted to their denomination through their journeys.

In play

  • Messenger's Amnesty (divine) A traveling priest with a message to deliver is continually protected by a DC 25 sanctuary spell. If the traveling priest breaks the sanctuary, the effect returns if the traveling priest ceases hostility for 10 minutes.

Level 9

Perception +19 · Languages Common, Elven, Empyrean · Skills Acrobatics +17, Diplomacy +17, Religion +21, Society +16, Survival +19

STRDEXCONINTWISCHA
+2+4+1+1+4+2
ACFortRefWill
27+16+19+19

HP 140

Speed 30 feet

Actions

  • Melee Starknife [Single Action] +20 (Agile, deadly d6, Magical, Finesse, versatile S), Damage 2d4+8 piercing
  • Melee Fist [Single Action] +19 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+8 bludgeoning
  • Melee Starknife [Single Action] +20 (Agile, deadly d6, Magical, thrown 20 feet, versatile S), Damage 2d4+8 piercing