High Priest of Pharasma
A high-ranking church leader wields real political influence over a community, an aura of vitality steadying the faithful gathered close.
High priests are the leaders of larger churches and similar religious establishments, watching over the lower-ranking clergy and ensuring the surrounding community is taken care of. This can be a highly political position, as the leader of the faith in an area has a powerful influence over everyday citizens.
Steward of the Faithful (aura, divine, vitality) 30 feet.
Level 9
Perception +20 · Languages Common, Requian · Skills Boneyard Lore +27, Diplomacy +25, Intimidation +17, Medicine +18, Performance +17, Religion +26
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +2 | -1 | +3 | +5 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +16 | +17 | +21 |
HP 150 · Resistances void 5
Speed 25 feet
Actions
- Melee Dagger [Single Action] +18 (Agile, Finesse, Magical, versatile S), Damage 2d4+7 piercing plus 1d10 spirit
- Melee Fist [Single Action] +17 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+7 bludgeoning plus 1d10 spirit
- Ranged Hand crossbow [Single Action] +17 (range 60 ft, reload 1), Damage 1d6+7 piercing plus 1d10 spirit
- Ranged Dagger [Single Action] +17 (Agile, Magical, thrown 10 feet, versatile S), Damage 2d4+7 piercing plus 1d10 spirit
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