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MonstersAnimal

Tree Fisher

An ambush predator lurking in the canopy hurls a barbed harpoon to reel thrashing prey up into the branches for its claws.

uncommonAnimal

Lurking in the canopy, this ambush predator hurls a harpoon trailing a barbed filament, reeling thrashing prey up into the branches to be torn apart by its claws.

In play

Its claw Strike deals 2d6+5 slashing. Its harpoon (range 60 feet) deals 2d6+5 piercing plus barbed filament.

Level 3

Perception +9 · Senses low-light vision · Skills Athletics +12, Stealth +11

STRDEXCONINTWISCHA
+4+3+3-5+1-3
ACFortRefWill
19+10+10+8

HP 45

Speed 15 feet, climb 15 feet

Abilities

  • Barbed Filament A creature hit by the tree fisher's barbed filament is grabbed. The tree fisher can move while it has a creature grabbed with its filament, but automatically releases the Grab if the tree fisher moves beyond the filament's 60-foot length. A creature grabbed by the filament at the beginning of its turn takes 5 bleed damage. The tree fisher can sever the filament and release any creature grabbed by it as a free action. The filament can be severed by a Strike that deals at least 10 slashing damage to it.