Scythe Tree
A deadwood snag passes for long-dead timber until its blade-like branches lash out, harvesting the unwary who wander too close.
A scythe tree passes for a long-dead snag until the moment a traveler wanders within reach of its blade-like branches. Then the deadwood lashes out, harvesting the unwary like wheat.
In play
Axe Vulnerability A scythe tree takes 5 additional damage from axes.
Ripping Disarm [Reaction] Trigger A creature rolls a critical failure on a melee weapon Strike against the scythe tree; Effect The scythe tree attempts to Disarm the creature.
Dead Tree [Single Action] (Concentrate) Until the scythe tree acts, it appears to be a dead tree. It has an automatic result of 35 on Deception checks and DCs to pass as a dead tree.
Level 6
Perception +14 · Senses lifesense 30 feet, low-light vision · Languages Aklo, Arboreal, Sylvan · Skills Athletics +15, Stealth +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +2 | +4 | +0 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +17 | +8 | +9 |
HP 105 · Resistances bludgeoning 5, piercing 5
Speed 15 feet
Actions
- Melee Scythe branch [Single Action] +18 (reach 15 ft, Backswing, deadly d10), Damage 2d10+9 slashing