Cave Fisher
A motionless ambusher casts a sticky filament into the dark, reeling screaming prey back toward its claws.
A cave fisher waits motionless on a cavern wall, then casts a long, sticky line into the dark to reel its catch screaming back toward its waiting claws.
In play
Pull Filament The cave fisher pulls a creature grabbed by its filament toward itself, even suspending the target vertically if necessary. The cave fisher attempts an Athletics check against the creature's Fortitude DC. On a success, the cave fisher pulls the creature 15 feet closer to it (30 feet closer on a critical success).
Sticky Filament Any creature hit by the cave fisher's sticky filament is grabbed.
Level 2
Perception +7 · Senses darkvision · Skills Athletics +10, Stealth +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +3 | +3 | -5 | +1 | -3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +9 | +9 | +7 |
HP 30
Speed 15 feet, climb 15 feet
Actions
- Melee Claw [Single Action] +10, Damage 1d10+6 slashing
- Ranged Filament [Single Action] +11 (range 60 ft)