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Sorted A-ZMonsters
Cave Fisher
AC 18
commonAnimal
Lvl 2Animal
- AC
- 18
- HP
- 30
- Perc
- +7
- Fort
- +9
- Ref
- +9
- Will
- +7
- STR
- +4
- DEX
- +3
- CON
- +3
- INT
- -5
- WIS
- +1
- CHA
- -3
Speed15 ft, climb 15 ft
Actions
- claw +10 1d10+6 slashing
- filament +11 60 ft
- AC
- 18
- HP
- 30
- STR
- +4
- DEX
- +3
- CON
- +3
- INT
- -5
- WIS
- +1
- CHA
- -3
AC 18
Fort +9
Ref +9
Will +7
HP 30
Speed 15 feet, climb 15 feet
Melee
[Single Action]
claw +10,
Damage 1d10+6 slashing
Ranged
[Single Action]
filament +11 (range 60 feet),
Damage sticky filament
Pull Filament [Single Action] The cave fisher pulls a creature grabbed by its filament toward itself, even suspending the target vertically if necessary. The cave fisher attempts an Athletics check against the creature's Fortitude DC. On a success, the cave fisher pulls the creature 15 feet closer to it (30 feet closer on a critical success).
Sticky Filament Any creature hit by the cave fisher's sticky filament is grabbed.