Nuckelavee
When pollution despoils a natural waterway, it draws the dreaded nuckelavee to it from the First World.
- AC
- 28
- HP
- 190
- Perc
- +16
- Fort
- +19
- Ref
- +16
- Will
- +20
- STR
- +6
- DEX
- +3
- CON
- +4
- INT
- +1
- WIS
- +3
- CHA
- +4
- bastard sword +21 2d8+12 slashing reach 10 ft
- jaws +20 2d8+12 piercing
- hoof +20 2d6+12 bludgeoning
- AC
- 28
- HP
- 190
- STR
- +6
- DEX
- +3
- CON
- +4
- INT
- +1
- WIS
- +3
- CHA
- +4
When pollution despoils a natural waterway, it draws the dreaded nuckelavee to it from the First World. This spirit of wrath is a grisly sight to behold: a horselike monstrosity with the gnarled upper body of a humanoid growing directly from its back.
AC 28
Fort +19
Ref +16
Will +20
HP 190
Immunities
disease, poison
Frightful Presence (aura, emotion, fear, mental) 30 feet, DC 25
Purity Vulnerability Unpolluted fresh water burns a nuckelavee like acid, dealing 1d6 damage to it and causing it to be sickened 2. A nuckelavee can't heal from damage when it's in an area that isn't polluted (subject to GM discretion).
Reactive Strike [Reaction]
Speed 40 feet, swim 40 feet