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MonstersFey

Naiad

A water spirit guards her chosen spring or pond fiercely, growing weaker the longer she strays from the water she's bonded to.

commonAmphibiousFeyNymphWater

Naiads protect streams, ponds, springs, and other natural bodies of fresh water. While most naiads lead solitary lives close to their chosen home, sometimes they congregate in coven-like groups where river tributaries meet, performing great magic and blessing the waters of the land.

Water Dependent A naiad is bonded to a spring, pond, or similar-sized water feature. If she is more than 300 feet away from it for 24 hours or more, she gains the weak adjustments until she returns.

Level 1

Perception +6 · Senses low-light vision · Languages Common, Elven, Fey, Thalassic · Skills Acrobatics +6, Athletics +3, Diplomacy +7, Nature +6, Stealth +6, Survival +4

STRDEXCONINTWISCHA
+0+3+0+1+1+4
ACFortRefWill
14+3+6+8

HP 20 · Resistances fire 3 · Weaknesses cold iron 3

Speed 25 feet, swim 25 feet

Actions

  • Melee Aqueous fist [Single Action] +8 (Agile, Finesse, Magical, Water), Damage 1d8 bludgeoning
  • Ranged Water orb [Single Action] +8 (range 60 ft, Magical, Water), Damage 1d6 bludgeoning