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Monsters

Nereid

AC 30

commonAquaticFeyWater
Lvl 10AquaticFeyWater
AC
30
HP
175
Perc
+20
Fort
+16
Ref
+22
Will
+18
STR
+0
DEX
+7
CON
+5
INT
+3
WIS
+5
CHA
+7
Speed25 ft, swim 50 ft
Actions
  • poisonous touch +23 6d6 poison
AC
30
HP
175
STR
+0
DEX
+7
CON
+5
INT
+3
WIS
+5
CHA
+7

AC 30

Fort +16

Ref +22

Will +18

HP 175

Immunities

poison

Watery Transparency (primal, transmutation, water) When underwater, the nereid's body is invisible. The nereid can dismiss or resume this transparency as an action that has the concentrate trait.

Speed 25 feet, swim 50 feet

Melee

[Single Action]

poisonous touch +23 (Agile, Finesse, Magical),

Damage 6d6 poison

Primal Innate Spells DC 29

  • 4th

Suggestion

  • 5th

Control Water, Elemental Form (×3; water only)

  • 6th

Summon Elemental (water elementals only)

Drowning Touch [Two Actions] (Conjuration, Incapacitation, Primal, Water) The nereid touches a creature and causes water from its own body to flow into the creature's lungs.