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Elemental Vessel, Water
AC 40
uncommonAquaticElementalWater
Lvl 16AquaticElementalUncommonWater
- AC
- 40
- HP
- 225
- Perc
- +28
- Fort
- +30
- Ref
- +28
- Will
- +22
- STR
- +8
- DEX
- +8
- CON
- +8
- INT
- +0
- WIS
- +0
- CHA
- +0
Speed35 ft, swim 100 ft
Actions
- wave +30 3d12+12 bludgeoning plus reach 10 ft
- AC
- 40
- HP
- 225
- STR
- +8
- DEX
- +8
- CON
- +8
- INT
- +0
- WIS
- +0
- CHA
- +0
AC 40
Fort +30
Ref +28
Will +22
HP 225
Immunities
bleed, paralyzed, poison, sleep
Dispel Vulnerability Whenever a creature successfully counteracts one of its spells, the vessel permanently loses access to that spell and takes damage equal to 4 × the spell's level. The spell circle member who contributed that spell regains access to their contributed spell slot.
Inhabit Vessel (mental) Any member of the elemental vessel's spell circle can spend 3 actions to mentally inhabit the vessel for 1 round. While they inhabit the vessel, the inhabiter controls the vessel's actions, and the vessel uses the inhabiter's Intelligence, Wisdom, and Charisma modifiers for all checks.