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Fire Mephit
AC 17
commonElementalFire
Lvl 1ElementalFire
- AC
- 17
- HP
- 16
- Perc
- +3
- Fort
- +3
- Ref
- +9
- Will
- +7
- STR
- +0
- DEX
- +4
- CON
- +0
- INT
- -2
- WIS
- +0
- CHA
- +2
Speed20 ft, fly 25 ft
Actions
- jaws +9 1d6 piercing
- AC
- 17
- HP
- 16
- STR
- +0
- DEX
- +4
- CON
- +0
- INT
- -2
- WIS
- +0
- CHA
- +2
AC 17
Fort +3
Ref +9
Will +7
HP 16
(fast healing 2 (while touching fire))
Immunities
bleed, fire, paralyzed, poison, sleep
Speed 20 feet, fly 25 feet
Melee
[Single Action]
jaws +9 (Finesse),
Damage 1d6 piercing and 1d4 fire
Arcane Innate Spells DC 15
- Cantrips (1st)
Daze, Light
Breath Weapon [Two Actions] (Arcane, Fire) The fire mephit breathes flames in a 15-foot cone that deals 2d4 fire and 1d4 persistent fire damage to each creature within the area (DC 17 basic Reflex save). The fire mephit can’t use Breath Weapon again for 1d4 rounds.