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Monsters

Fire Mephit

AC 17

commonElementalFire
Lvl 1ElementalFire
AC
17
HP
16
Perc
+3
Fort
+3
Ref
+9
Will
+7
STR
+0
DEX
+4
CON
+0
INT
-2
WIS
+0
CHA
+2
Speed20 ft, fly 25 ft
Actions
  • jaws +9 1d6 piercing
AC
17
HP
16
STR
+0
DEX
+4
CON
+0
INT
-2
WIS
+0
CHA
+2

AC 17

Fort +3

Ref +9

Will +7

HP 16

(fast healing 2 (while touching fire))

Immunities

bleed, fire, paralyzed, poison, sleep

Speed 20 feet, fly 25 feet

Melee

[Single Action]

jaws +9 (Finesse),

Damage 1d6 piercing and 1d4 fire

Arcane Innate Spells DC 15

  • Cantrips (1st)

Daze, Light

Breath Weapon [Two Actions] (Arcane, Fire) The fire mephit breathes flames in a 15-foot cone that deals 2d4 fire and 1d4 persistent fire damage to each creature within the area (DC 17 basic Reflex save). The fire mephit can’t use Breath Weapon again for 1d4 rounds.