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Hazards

Urgathoa's Ire

Level 20

uncommonComplexMagicalTrap

Graven eyes sacred to Urgathoa stud the walls, watching for trespassers. Linger in their gaze and they answer with a lance of holy fire.

Stealth +38 (legendary) — see Stealth. Disable DC 48 Religion (legendary) to disenchant each eye through prayer or DC 48 Thievery (legendary) to disable each eye.

Glare [Reaction] (divine, evocation, fire)

In play

The trap shoots a concentrated beam of fire at a random intruder, making an eye beam Strike at +41 (range increment 200 feet) for 8d10+44 fire. If one of Urgathoa's eyes has been disabled, this Strike deals half damage.

Level 20 · Complexity Complex

Stealth +38 (legendary)

Disable

  • Religion DC 48 (legendary) — to disenchant each eye through prayer
  • Thievery DC 48 (legendary) — to disable each eye

AC 48

HP 135 · Hardness 35

Immunities critical hits, object immunities, precision damage

Trigger A creature other than Kemnebi enters the chamber

Effect The trap shoots a concentrated beam of fire at the triggering creature. The trap makes an eye beam Strike. If one of Urgathoa's eyes has been disabled, this Strike deals half damage. The trap then rolls initiative.

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