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Hazards

Trial of the Gods

Stealth +33 (master)

uniqueComplexMagicalTrap
Lvl 17complexComplexMagicalTrapUnique
AC
40
HP
110
Hardness
28
EffectA creature attempts to Force Open or Pick the Lock on the eastern door, or ends a turn in this room while not performing the candle-lighting ritual · save DC 46 Will
AC
40
HP
110

+33 (master)

Disable

DC 43 Thievery (master) to deactivate the glowing orb and prevent it from observing the room, dispel magic (9th rank; counteract DC 36) to counteract the trial, DC 45 Religion (master) to perform a complex 5-round candle- lighting ritual, or placing General Ordulf’s religious symbol on an empty hook on any wall as an Interact action

AC 40, Fort +32, Ref +26

Glowing Orb Hardness

28

HP

110 (BT 55)

Immunities

critical hits, object immunities, precision damage

Wrath of the Gods [Reaction] (death, emotion, fear, illusion, mental)