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Deities

Urgathoa

Appetite and excess feed the undying—the pallid princess spreads disease and animates the unliving to feast upon the weak.

Granted Features
Automatic:
Lets clerics overwhelm a foe with excess until they're helpless, and renew themselves through euphoric magic in turn, fitting decadent gods.
Turns a cleric into a conduit for arcane energy, amplifying their own spellcasting, fitting deities who embody magic itself.
Grants clerics bursts of athletic speed and endurance beyond ordinary limits, fitting deities who prize martial excellence.
Lets clerics twist the living toward undeath and sustain undead servants in the field, fitting deities who champion unlife itself.
Lets clerics hasten rot and entropy, withering healthy growth on command — a portfolio for deities who preside over decline.
Lets clerics loose a divine plague or choke an area in foul miasma, fitting deities whose worship spreads contagion and rot.
Grants clerics the ability to sense through a swarm's countless eyes and take swarm form themselves, fitting deities of vermin and insects.
A touch spell infects a foe with a goblin-borne rash that saps their vigor and grows more debilitating the longer it lingers.
A brief golden shimmer sinks into your skin, borrowing power once used to animate the dead for a temporary buffer against harm.
Anyone who tries to harm the warded target risks a jolt of unreasoning terror that undercuts the attack.

Divine Font Harm

Divine Skill Intimidation

Favored Weapon Scythe

The Pallid Princess, goddess of physical excess, disease, and undeath. Urgathoa was the first mortal to refuse Pharasma's judgment and drag herself back to life, creating undeath. Edicts: gorge yourself, spread disease, create and command the undead. Anathemas: be careful or controlled in diet, heal the sick through nonmagical means.

Domains

Alternate Domains

Cleric Spells