Tumbling Theft
A tumble past an enemy doubles as cover for lifting a stray potion or coin purse in the same pass.
You reach for an opponent's item as you move past a foe. If you critically succeed at your check to an enemy's space, you can attempt to something from the enemy as a reaction. You gain a +1 circumstance bonus to your Thievery check to Steal as your tumbling make it difficult for your enemy to keep track of your movement. You can Steal any immediately accessible item of light or negligible Bulk on the enemy's person, such as a potion or coin purse hanging from a belt, but not anything inside a container or anything the enemy is holding. The GM has final say on what you can Steal.
Level 7 · Type Skill
Prerequisites expert in Acrobatics and Thievery
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.