0entries
Sorted A-Z
Feats

Tumbling Diversion

Tumbling past a foe sets up an immediate diversion, turning a slick dodge into a moment of stealth against that same target.

commonKobold

Attempt to an opponent's space. If you succeed or critically succeed and don't end your movement adjacent to that opponent, you can attempt to to distract that opponent. You gain a +1 circumstance bonus to the Deception check (or a +2 circumstance bonus if you critically succeeded at the Acrobatics check to Tumble Through) to Create a Diversion. If you succeed or critically succeed to Create a Diversion, you become to only the creature whose space you Tumbled Through.

Level 13 · Type Ancestry

Prerequisites expert in Acrobatics and Deception

This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms