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No Cause for Alarm

Diplomacy training. Make a Diplomacy check against the Will DC of frightened creatures in a 10-foot emanation around you; on success reduce their frightened value by 1 (or 2 on cri...

commonAuditoryConcentrateEmotionGeneralLinguisticMentalSkill

You attempt to reduce panic. Attempt a Diplomacy check, comparing it to the Will DC of creatures in a 10-foot emanation around you who are frightened. Each of them is temporarily immune for 1 hour. Critical Success Reduce the creature's Frightened value by 2. Success Reduce the creature's frightened value by 1.