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Feats

Alarming Scream

Two-action Auditory, Emotion, Mental feat affecting all enemies within 60 feet. They attempt a Will save against your higher class or spell DC; critical success negates, success ap...

commonAuditoryBrenneriEmotionMental

You release a loud shriek meant to draw attention or raise alarm. All enemies within 60 feet must attempt a Will save against the higher of your class DC or spell DC. The targets are then temporarily immune to your Alarming Scream for 24 hours. Critical Success The target is unaffected. Success The target becomes frightened 1. Failure The target becomes deafened for 1 round and Frightened 2. Critical Failure The target becomes Deafened for 1 minute and frightened 4.