Forbidden Thought
A psychic lock seals off one specific action a foe relies on, punishing any attempt to force through it before the mind resists further.
You place a psychic lock in a foe's mind that prevents it from a specific action. Choose "Strike," "Stride," "Cast a Spell," or a specific action you know the creature to have (such as a dragon's magic breath). If the creature attempts that action on its next turn, it must surmount your lock to do so, causing it to take 2d6 mental damage (with a basic Will save). The target is then temporarily immune for 1 minute.
Rank 1 (Cantrip)
Cast 2 actions
Range 30 feet
Save Will
Damage 2d6 mental
Heightened
- Heightened (+1) The damage increases by 1d6. --- **Amp** Your telepathic push is particularly shocking to those who resist it. If the target fails its save, it's also Stunned 1.
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.