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Spells

Contagious Idea

One planted thought can leap from mind to mind, steadying an ally with sudden calm or leaving a stranger rattled and afraid.

uncommonFocusCantripConcentrateEmotionManipulateMentalPsychic

Nothing is so contagious as a thought. You place either a pleasant thought or a terrifying one in a creature's mind. You can then plant the same thought in a second creature's mind. You can't choose a creature that's already been a target of this casting of contagious idea, nor can you choose yourself. The second target can be beyond the range of the spell, but it must be within 30 feet of the first target.

  • Pleasant Thought The target is soothed by a pleasant memory, gaining 5 temporary Hit Points that last for 1 minute.
  • Terrifying Thought You plant a nameless unease in the target's mind. The target must attempt a Will save.

Critical Success The target is unaffected and is temporarily immune for 1 minute.

Success The target is Frightened 1 and is then temporarily immune for 1 minute.

Failure The target becomes frightened 2.

Critical Failure The target becomes frightened 3.

Rank 5 (Cantrip)

Cast 2 actions

Range 30 feet (see text)

Heightened

  • Heightened (+1) The temporary Hit Points for a pleasant thought increase by 1. --- **Amp** You can choose to spread the thought from the second target to a third target, in the same manner as spreading it from the first target to the second. A pleasant thought grants twice as many temporary Hit Points (10, plus an additional 2 for each rank heightened).