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Shatter Mind
A silent telepathic blow rings through every mind in the area at once, leaving enemies reeling from a strike no one saw coming.
uncommonFocusCantripConcentrateManipulateMentalPsychic
You telepathically assail the minds of your foes. You deal 3d4 mental damage to all enemies in the area, with a basic Will save.
Rank 3 (Cantrip)
Cast 2 actions
Area 15-foot cone
Save Will
Damage 3d4 mental
Heightened
- Heightened (+1) The damage increases by 1d4. --- **Amp** You increase the area of the spell to a 30-foot cone or 60- foot cone, and the damage dice for the spell change to d10s. Creatures that fail are Stupefied 1 until the start of your next turn (or stupefied 2 on a critical failure).