Showing0entries
Sorted A-Z
Rules

Condition — Clumsy

Clumsy (value): status penalty to all DEX-based checks, DCs, and AC equal to value. Does not stack with itself. Stacks with circumstance penalties.

Your movements become awkward and imprecise. Clumsy always has a numerical value (Clumsy 1, Clumsy 2, etc.).

Mechanical Effects:

  • Status penalty equal to the Clumsy value on:
  • Does NOT affect Strength, Constitution, Intelligence, Wisdom, or Charisma-based checks

How Applied:

  • Certain poisons and diseases
  • Some spells and magical effects
  • Exhaustion or physical debilitation
  • Some monster abilities

How Removed:

  • Duration expiry
  • Healing or restoration effects that specifically remove Clumsy
  • Restoration spell
  • Rest (if caused by temporary effect)

Stacking:

  • Clumsy does NOT stack with itself. If you have Clumsy 2 and gain Clumsy 1, you remain at Clumsy 2 (higher value wins)
  • As a status penalty, Clumsy does not stack with other status penalties to the same check — only the worst applies
  • Clumsy DOES stack with circumstance penalties (like Off-Guard's -2 circumstance to AC)

Example: A Clumsy 2 character with 14 DEX (+2 modifier) effectively has +0 for DEX checks and their AC is reduced by 2.