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Zealot of Asmodeus

Zealots ferret out plots against their religion and seek justice for their church's followers.

commonHumanHumanoidUnholy
Lvl 4HumanHumanoidUnholy
AC
22
HP
60
Perc
+9
Fort
+9
Ref
+7
Will
+11
STR
+4
DEX
+1
CON
+1
INT
+0
WIS
+3
CHA
+2
Speed20 ft
Actions
  • mace +12 1d8+4 bludgeoning
  • fist +12 1d4+4 bludgeoning
  • composite shortbow +9 1d6+2 piercing 60 ft
AC
22
HP
60
STR
+4
DEX
+1
CON
+1
INT
+0
WIS
+3
CHA
+2

Zealots ferret out plots against their religion and seek justice for their church's followers. This zealot serves Asmodeus, but others might serve Abadar, Calistria, Iomedae, Norgorber, Pharasma, Sarenrae, or Zon-Kuthon.

AC 22 (24 with shield raised)

Fort +9

Ref +7

Will +11

HP 60

Shield Block [Reaction]

Swear Vengeance [Reaction] Trigger A creature the zealot can see damages a follower of Asmodeus other than the zealot Effect The zealot is affected by a sure strike spell. If the zealot makes an attack roll against anyone other than the triggering creature, the sure strike ends with no effect.

Speed 20 feet

Melee

[Single Action]

mace +12 (Shove),

Damage 1d8+4 bludgeoning