Deific Vessel of Urgathoa
Through direct intervention in the mortal world, a deity creates a deific vessel to do their will, whether from a willing servant or through possession, a…
- AC
- 35
- HP
- 300
- Perc
- +27
- Fort
- +28
- Ref
- +24
- Will
- +26
- STR
- +5
- DEX
- +4
- CON
- +6
- INT
- +2
- WIS
- +4
- CHA
- +6
- decaying frost scythe +28 3d10+11 slashing
- decaying frost fist +28 3d4+11 bludgeoning
- grave pulse +27 3d6 cold
- AC
- 35
- HP
- 300
- STR
- +5
- DEX
- +4
- CON
- +6
- INT
- +2
- WIS
- +4
- CHA
- +6
Through direct intervention in the mortal world, a deity creates a deific vessel to do their will, whether from a willing servant or through possession, a contract, or a curse. A candle to the flame of their progenitor, a divine vessel burns fast and quickly extinguishes.
AC 35
Fort +28
Ref +24
Will +26
HP 300
Immunities
death effects, disease, paralyzed, unconscious
Void Tendrils (aura, divine, void) 30 feet. When a creature in the aura would be healed by a vitality effect, the healing is reduced by 15 and the deific vessel regains 15 Hit Points.
Limited Lifespan (divine) The deific vessel takes 25 damage at the end of its turn if it Cast a Spell, used Borrow Time, or made a Strike that turn.