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Sorted A-ZFeats
Borrow Time
Time itself gets borrowed for an extra action at the start of a turn, but reality collects the debt in a moment of stunned disorientation.
commonArchetype
Conditions
Inflicts:
Grants:
Frequency once per minute Trigger Your turn begins.You reach ahead and make use of time that's yet to be. You become and can use the extra action to Step, Stride, or Strike. You gain this extra action immediately and can use it this turn. At the end of your turn, you become Stunned 1.
Level 10 · Type Archetype
Prerequisites Chronoskimmer Dedication