Urdefhan Blood Mage
A gaunt death-mage weaves necromancy and life-draining magic, and its corpse still kills with a rotting burst.
An urdefhan blood mage is a gaunt, otherworldly spellcaster from the deep places of the world, weaving death magic and feeding on the life it ends. Even slaying one is dangerous — its flesh sublimates into a killing miasma.
In play
Necrotic Decay (divine, necromancy, negative) When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 8d6 negative damage to creatures in this area as their flesh curdles and rots as well (DC 24 basic Fortitude save).
Divine Innate Spells DC 26, attack +18
- 1st Feather Fall (at will; self only), Ray of Enfeeblement
- 2nd Death Knell
- 3rd Paralyze
Level 8
Perception +15 · Senses greater darkvision · Languages Aklo, Daemonic, Undercommon · Skills Arcana +16, Athletics +16, Intimidation +16, Occultism +18, Religion +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +4 | +6 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +18 | +14 | +17 |
HP 140 · Immunities death effects, disease, fear
Speed 25 feet
Actions
- Melee Kukri [Single Action] +16 (Agile, Trip), Damage 2d6+8 piercing
- Melee Jaws [Single Action] +15, Damage 2d6+8 plus
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