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Monsters

Iron Golem

AC 34

uncommonConstructGolemMindless
Lvl 13ConstructGolemMindlessUncommon
AC
34
HP
190
Perc
+21
Fort
+26
Ref
+21
Will
+22
STR
+8
DEX
-1
CON
+4
INT
-5
WIS
+0
CHA
-5
Speed20 ft
Actions
  • fist +28 3d10+12 bludgeoning reach 10 ft
AC
34
HP
190
STR
+8
DEX
-1
CON
+4
INT
-5
WIS
+0
CHA
-5

AC 34

Fort +26

Ref +21

Will +22

HP 190

Immunities

bleed, death effects, disease, doomed, drained, fatigued, fire, healing, magic (see below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

Golem Antimagic harmed by acid (6d10, 2d8 from areas and persistent damage); healed by fire (area 2d8 HP); slowed by electricity

Vulnerable to Neutralize Poison Casting neutralize poison on the golem deactivates its Breath Weapon for 1 minute.

Vulnerable to Rust Magical rusting effects, like a rust monster’s antennae, affect the iron golem normally.

Speed 20 feet

Melee

[Single Action]

fist +28 (Magical, reach 10 feet),

Damage 3d10+12 bludgeoning