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Iron Golem
AC 34
uncommonConstructGolemMindless
Lvl 13ConstructGolemMindlessUncommon
- AC
- 34
- HP
- 190
- Perc
- +21
- Fort
- +26
- Ref
- +21
- Will
- +22
- STR
- +8
- DEX
- -1
- CON
- +4
- INT
- -5
- WIS
- +0
- CHA
- -5
Speed20 ft
Actions
- fist +28 3d10+12 bludgeoning reach 10 ft
- AC
- 34
- HP
- 190
- STR
- +8
- DEX
- -1
- CON
- +4
- INT
- -5
- WIS
- +0
- CHA
- -5
AC 34
Fort +26
Ref +21
Will +22
HP 190
Immunities
bleed, death effects, disease, doomed, drained, fatigued, fire, healing, magic (see below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Golem Antimagic harmed by acid (6d10, 2d8 from areas and persistent damage); healed by fire (area 2d8 HP); slowed by electricity
Vulnerable to Neutralize Poison Casting neutralize poison on the golem deactivates its Breath Weapon for 1 minute.
Vulnerable to Rust Magical rusting effects, like a rust monster’s antennae, affect the iron golem normally.
Speed 20 feet
Melee
[Single Action]
fist +28 (Magical, reach 10 feet),
Damage 3d10+12 bludgeoning