Iron Warden
A suit of masterfully crafted armor moves on its own, raising its shield arm to block blows meant for whatever it's set to guard.
Traditionally crafted into the forms of giant suits of armor or powerful animals, iron wardens are products of exquisite artistry and skill. Their articulated joints and sturdy, armored bodies require great care and mathematical precision to craft, and regular cleaning and oiling ensure they don't rust over the ages.
In play
Shield Block [Reaction] (see shield arm)
Level 13
Perception +21 · Senses darkvision · Skills Athletics +30
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | -1 | +4 | -5 | +0 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +26 | +19 | +22 |
HP 190 · Immunities bleed, death effects, disease, doomed, drained, fatigued, fire, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void · Resistances physical 15 (except adamantine), spells 15 (except acid and spells that cause rust)
Speed 20 feet
Actions
- Melee Fist [Single Action] +28 (reach 10 ft, Magical), Damage 3d10+12 bludgeoning