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Monsters

Mechanical Laborer

AC 22 (18 when broken, construct armor)

uncommonConstructEarthMindless
Lvl 5ConstructEarthMindlessUncommon
AC
22
HP
55
Perc
+11
Fort
+15
Ref
+10
Will
+8
STR
+5
DEX
+1
CON
+4
INT
-5
WIS
+0
CHA
-5
Speed25 ft
Actions
  • fist +15 2d8+7 bludgeoning plus
AC
22
HP
55
STR
+5
DEX
+1
CON
+4
INT
-5
WIS
+0
CHA
-5

AC 22 (18 when broken, construct armor)

Fort +15

Ref +10

Will +8

HP 55

Immunities

death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

Construct Armor Like normal objects, a mechanical laborer has Hardness. This Hardness reduces any damage it takes by 8. Once a mechanical laborer is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks. It loses its Hardness, and its Armor Class is reduced to 18.

Speed 25 feet

Melee

[Single Action]

fist +15 (Magical),

Damage 2d8+7 bludgeoning plus Grab