/
Showing0entries
Sorted A-ZMonsters
Mechanical Laborer
AC 22 (18 when broken, construct armor)
uncommonConstructEarthMindless
Lvl 5ConstructEarthMindlessUncommon
- AC
- 22
- HP
- 55
- Perc
- +11
- Fort
- +15
- Ref
- +10
- Will
- +8
- STR
- +5
- DEX
- +1
- CON
- +4
- INT
- -5
- WIS
- +0
- CHA
- -5
Speed25 ft
Actions
- fist +15 2d8+7 bludgeoning plus
- AC
- 22
- HP
- 55
- STR
- +5
- DEX
- +1
- CON
- +4
- INT
- -5
- WIS
- +0
- CHA
- -5
AC 22 (18 when broken, construct armor)
Fort +15
Ref +10
Will +8
HP 55
Immunities
death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor Like normal objects, a mechanical laborer has Hardness. This Hardness reduces any damage it takes by 8. Once a mechanical laborer is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks. It loses its Hardness, and its Armor Class is reduced to 18.
Speed 25 feet
Melee
[Single Action]
fist +15 (Magical),
Damage 2d8+7 bludgeoning plus Grab