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Monsters

Deep Gnome Scout

AC 17

commonGnomeHumanoid
Lvl 1GnomeHumanoid
AC
17
HP
18
Perc
+7
Fort
+7
Ref
+9
Will
+5
STR
+2
DEX
+4
CON
+2
INT
+0
WIS
+2
CHA
-1
Speed20 ft
Actions
  • light pick +7 1d4+2 piercing
  • sling +9 1d6+1 bludgeoning 50 ft
AC
17
HP
18
STR
+2
DEX
+4
CON
+2
INT
+0
WIS
+2
CHA
-1

AC 17

Fort +7

Ref +9

Will +5

HP 18

Speed 20 feet

Melee

[Single Action]

light pick +7 (Agile, fatal d8),

Damage 1d4+2 piercing

Ranged

[Single Action]

sling +9 (Propulsive, range increment 50 feet, reload 1),

Damage 1d6+1 bludgeoning

Primal Innate Spells DC 14

  • 1st

Hidden Movement If the deep gnome scout starts its turn undetected or hidden to a creature, that creature is flat-footed against the deep gnome scout’s attacks until the end of the turn.