Waters of Creation
A rippling wave of primal water washes over nearby allies, mending wounds in one shared burst that grows stronger as an oracle's curse deepens.
Water is the source of life, and you draw upon this primordial force to heal your allies' wounds. A gentle ring ripples out from you in a 15-foot emanation, restoring 5d6 Hit Points to creatures in the area. At 12th level and every two levels thereafter, the amount restored increases by 1d6. If you are Cursebound 3 when you use Waters of Creation, the amount healed increases to d8s.
Level 10 · Type Class
Prerequisites life or tempest mystery
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