Water Walker
The curse's grip turns liquid ground into something you can cross, and the deeper it takes hold, the steadier your footing.
When in the throes of your curse, your steps take on a supernatural buoyancy. When you are Cursebound 1, you can Stride across liquids that don't support your weight, but you must end your movement on a surface that can support you or you fall into the liquid as normal. When you are cursebound 2 or worse, you gain the effects of water walk.
Level 8 · Type Class
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