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Water Walker

The curse's grip turns liquid ground into something you can cross, and the deeper it takes hold, the steadier your footing.

commonOracle
Conditions
Inflicts:

When in the throes of your curse, your steps take on a supernatural buoyancy. When you are Cursebound 1, you can Stride across liquids that don't support your weight, but you must end your movement on a surface that can support you or you fall into the liquid as normal. When you are cursebound 2 or worse, you gain the effects of water walk.

Level 8 · Type Class

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