Tumble Through
Rolling through an enemy's square lets a character slip past them, though a stumble leaves the mover open to a punishing reaction.
Move
Success You move through the enemy's space, treating the squares in its space as difficult terrain (every 5 feet costs 10 feet of movement). If you don't have enough Speed to move all the way through its space, you get the same effect as a failure.
Failure Your movement ends, and you trigger reactions as if you had moved out of the square you started in.
Action Cost Single Action
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