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Feats

Slip the Grasp

Breaking free of a grab doesn't have to cost your whole turn: a clean escape flows straight into moving or striking back at your captor.

commonFleshwarpFlourish

Requirements You are grabbed, immobilized, or restrained. You have some feature that allows you to quickly evade effects that restrain you. Attempt a check to Escape. If you succeed, you can Stride, Step, or make a Strike with a melee unarmed attack targeting the creature you Escaped from. If you fail, you instead attempt to Escape a second time. You increase your multiple attack penalty as appropriate for the actions you took, but only after completing both actions.

Level 9 · Type Ancestry

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