Release Me!
Pinned by a foe's grip, a fighter lashes out at their captor, then immediately tries to break free before the struggle costs them extra.
Requirements An enemy has you grabbed or restrained.
Your retribution against one who would detain you is swift and dangerous. Make a melee Strike against the creature who has you Grabbed or Restrained. You can still make this attack even if you are restrained, though not if you are wielding a two-handed weapon. Unless your Strike is a critical failure, you can then attempt a check to Escape. If the creature who has you grabbed or restrained is the target of your Ultimatum of Liberation, you gain a +2 circumstance bonus to this check. Both the Strike and the Escape count toward your multiple attack penalty, but it doesn't increase until you've made both rolls.
Level 14 · Type Archetype
Prerequisites Broken Chain Dedication